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Understanding AC2Car Lane Spacing

One of the main reasons I was turned on to AC2Car tracks was the lane spacing. This provides two wonderful aspects: Narrower road widths and two unique drive lines around the track for each driver. Narrow road widths mean more track in your space. Two lines around for each driver means twice the fun! Continuing into the future I’ll try and provide some insight into AC2Car track design begining here with this visual:ac2vstypical-spacing-040609-lr

This is based on a four lane track. You can instantly see the road width advantage of AC2Car Spacing. I use Adobe Illustrator for track design, if you are familiar with it or other graphic vector programs such as Corel Draw you can do it too. I look at a track design in two distinct ways for AC2Car. One is the slot and copper spacing which I call Copper Collision Drawings. Number two is car spacing which I call Car Collision Drawings. In Vector based programs you can draw singular lines and apply stroke widths to them. Stroke widths are merely a visual width of a line, the program and others still see it as a singular no width line which is useful down the road. You can draw line segments with a pen tool in the software and apply the appropriate stroke width to it to see how things are running together. Obviously you don’t want the copper from one lane touching another and depending on the type of track you don’t want cars running into each other. In AC2 Car’s case its a little of both. You can find explanations of that in the Track Building section. In the graphic above I’ve noted Adobe Illustrator stroke values for the copper and slot width as well as a 1/32 scale car width. By combining the two visuals you can create a succesful plan before routing a single piece of wood.

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